Category: Games

Wednesday Snapshots: Critical Domain Beta Version 0.2.0 is released!

betass2Another Wednesday, another snapshot! Here’s this week’s snapshot of the Critical Domain Beta! As always, the download link is in the forum.


0.2.0 beta:
*Fixed numerous previously unknown bugs
*Grid system in place, but currently disabled (unfinished)
*Music Subsystem completed
*Re-ordered the items in the inventory list on the buy/sell screen to avoid confusion

Known Bugs:

*controls in buy/sell/nav screen can hit very quickly sometimes
*vulcan canon doesn’t cause puffs
*option bullets are dissapearing on dead enemy locations
*missiles do come out in 5’s, but current balancing is causing them to take the same paths

Wednesday Snapshots! Critical Domain Beta Version 0.1.1 is released!

0.1.1 screenshotEvery Wednesday we will be releasing a snapshot of the beta. We will be releasing new features along with these snapshots. Be sure to read the memo.txt and readme.txt included in the rar for the changes, controls and backstory! You must be registered on our forum to gain access to the beta! Here’s this week’s change log and known bugs:

0.1.1 beta:
*Fixed Option hit detection.
*Fixed control issue where subweapons would fire from start.
*Changed vulcan canon effect slightly
*bullets dissapear now when they hit you
*changed bullet puff effect


0.1.1 beta:
*controls in buy/sell/nav screen can hit very quickly sometimes
*missiles don’t seem to come out in 5’s like they should
*damage system may be a little buggy
*vulcan canon doesn’t cause puffs